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cheira_sas's Journal

Created on 2008-01-25 06:02:18 (#14757801), never updated

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Basic Info
Name:Cheira Hunster
Website:Beyond, The Game
Bio
Character Information

Name:
Cheira Hunster
Fandom: None (mod-character)
Age: 56
Appearance: Cheira is 5’5” with a medium build and shoulder length red hair and green eyes. She has a wide smile and an expressive face that can shift from inviting to cold and distant in a second. Cheira tends to keep her hair and make-up as impeccable as her clothes, and even when she ‘dresses down’ she looks entirely too polished to be mistaken for anything other than the demi-aristocrat she is.

Personality: Cheira is, first and foremost, looking out for Cheira. She is ambitious, driven, and ruthless. However, few people realize this upon first meeting her because she long ago learned the wisdom of the phrase ‘you catch more flies with honey than vinegar.’ When initially meeting people, she is whatever she needs to be to gain the new-comers trust. She worms her way into people’s lives and then uses them to further her own needs.

Cheira is not entirely without empathy, however. She doesn’t begrudge any favor she gives out, and she uses her influence to help her ‘friends’ as long as it doesn’t mess up her own plans and goals. She tries to stay in the good graces of as many people as possible, just because she knows she might have to use them later. She can be a fearsome enemy if crossed, and can be downright sadistic.

Cheira was born and raised in an aristocratic world; it’s what she knows and is most comfortable with. She tries to surround herself as much as possible with elegance and sophistication. She likes her world to be neat and ordered, and to have a hand in everything that goes on. To call her a micromanager would be a gross understatement. While mostly working behind the scenes in things, what Cheira wants most is power – to be in perfect control of everything. Nothing less will ever be good enough.

History: On a world where society is strictly defined, Cheira had the fortune of being born to an affluent family. Though not part of the ‘blue blood’ society, the Balks were richer than many of their ‘betters’ and at the young age of 17 Cheira was married to a young man who’s ancient family was on something of a downward trend. At 20 Cheira’s husband died of an accident and she found herself a widow and in the strange position of being in neither her ‘rich family’ nor her ‘noble family.’ Determined not to be shunted to the side, she took what was left of her husband’s fortune (most of it a wedding gift from her own parents) and her new surname and started what could only be called a campaign through the upper-crust of society. She continued to wear her wedding ring and profess love for her late husband to avoid remarriage, using every trick in the book to gain favor and influence over politicians and aristocrats alike. She made business investments and increased her financial holdings, bought the favor of government members, fostered the careers of young artisans or scholars, and within a decade was known as one of the most influential people in her country. Within two she was one of the top 50 richest.

When Cheira was 54 she found herself suddenly landed in Payatt. It was a rude awakening, to trade power and riches for a spot among so many ‘newcomers’ in the world. She literally had to start over, and without even the resources she had as a new widow. However, she discovered she had a few new powers and was able to add intimidation and physical fear to her bag of tricks. Quickly gaining the respect of a few choice underworld dwellers from Goraidh, she set up a new ‘court’ in the world of organized crime. Not surprising, it wasn’t all that different than dealing with politicians.

Currently located in Sasilvia, where she keeps a wealthy household once again and has a strong power-base, Cheira is looking for ways to expand her power in Payatt to more than just the underworld levels.

Powers/Skills: Cheira is manipulative, intelligent, and seems to have an instinctive knowledge for how to use people to her greatest advantage. On a more mundane level, she can paint, sing, play piano, speaks four languages that are useless on Payatt, and considers flower arranging a special skill. Since arriving on Payatt she gained some superhuman abilities, increased strength and speed. She can lift something the size of a sedan with ease and has quick reflexes, but as never bothered to clock how fast she can run. Running is better left to people who can make it look good. She can also heal slightly faster than someone her age should, and enjoys the health of someone in their mid-20s rather than mid-50s.

[This is a mod-character for [info]beyondrpg being played by [info]cimplybe]
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